Skip to guide
Twinbly
Reviewed Read Markdown

Build a tour and choose how visitors move

A good scene gives visitors a clear place to begin and a natural way to explore. Twinbly lets you choose an arrival view, add points of interest, and configure supported movement and idle behavior.

Choose the arrival view

Frame the scene where you want a visit to begin, then open Scene → Camera in the editor to set the start view. This might be the front of a property, a useful room angle or an overview of a site. Preview the saved view before publishing.

Inside Camera, open Field of view for optional lens controls in supported perspective scenes. Lens width changes how much of the scene fits in the view. Use it to make a room readable without making the perspective distracting, and review any visitor zoom limits. A saved arrival view is separate from a link-preview cover image or recorded preview clip.

Choose inside and outside lenses

For a supported combined scene with an interior capture and boundary, Camera can offer separate Outside lens and Inside lens settings. Use Customize inside lens when a room needs different framing from the outdoor approach. For example, you might prefer a broader room view and a narrower exterior view. Use outside lens returns the interior to the outside choice.

Set the default framing and, where offered, the range visitors may adjust. These are perspective-view controls; orthographic views do not use the same lens behavior. Check both entry and exit, save the scene, then update the live publication. Changing the lens does not regenerate a recorded preview clip.

Tell a story with marks

Place marks at the details that matter and give them useful titles and descriptions. Their order can become the sequence of a tour. For a property, that might be the entrance, living space, kitchen and an outdoor area. For a project review, it might be a set of observations you want someone to inspect.

Keep the sequence short enough to follow. Use photos or other supported media when a close-up explains more than the reconstructed view alone. Preview each stop and the movement between stops.

Pick a movement style

Publishing controls offer movement choices suited to the capture:

  • Orbit helps someone inspect an object or see a space from around a focal area.
  • Walk can follow an available capture path, letting the visitor travel along the route while looking around.
  • Free movement or flight, where offered, lets the visitor explore more freely. Desktop and touch controls differ.

The Flight speed selector appears while Drone mode is active and hides when you leave it. Your selected speed is retained for the session.

A usable capture path is a prerequisite for path-based walking; an imported splat does not necessarily include one. Choose the mode that actually works for the scene instead of promising every option on every capture.

Keep a visit on a useful route

Walkthrough lock uses the route the capture camera followed. It can help visitors avoid wandering into incomplete or confusing parts of a scene. A viewing zone can also keep attention within the useful capture area.

These are presentation controls, not access restrictions. They do not remove private geometry from every downloadable asset.

Add movement while idle

The publishing controls include Auto-orbit when idle and, where their prerequisites are present, modes that cycle annotations or travel a capture path. Choose the appropriate mode and review its available speed, delay or hold controls.

An idle orbit can make an embedded object inviting before someone interacts. An annotation cycle can introduce a property's key details. Path travel can show a walkthrough route. Check that the motion is comfortable and that visitors can take control when they want to explore.

Live motion is different from video

These settings control the interactive scene. A recorded orbit or walkthrough preview is a separate video asset used for previews. Changing one does not mean you have regenerated the other.

After making changes, save and publish or update the live scene as appropriate. Open the public link as a visitor and check the start, movement, tour stops and media. Review phone behavior as well as desktop behavior when both matter to your audience.

Create a preview clip · Publish and embed · Explore editor lessons